Friday 12 December 2008

Steaming Ahead

Well since we have a new whipping boy who 'claims' to be a PC gamer, I decided that he isn't. Here is some relevant news to all true gamers out there.

So TF2 eh? Been out a fair while now, I remember sitting up waiting for the beta to download. Happy times.

Anyway, for anyone who has been outta the loop since yesterday, an update has been released. It isn't quite as huge as the last few (Heavy, Pyro and Medic) but is still likely to have quite a large affect on the gameplay. Here are the changes:

  • The Engineer's teleporters can now be upgraded to level three. It will recharge faster the higher level it is
  • The Engineer's dispensers can now be upgraded to level three. It will give out metal and heal faster as it is upgraded
  • Spies will be able to recharge their cloaking ability by picking up ammo off of the ground or from health cabinets
  • Some changes to the second part of the first stage of Goldrush to give the attackers more of an advantage
  • Any weapons that fire bullets (shotguns, sniper's machine gun, heavy's minigun, etc.) can now break apart the Demoman's stickybombs
  • The icon on the HUD for a person calling for Medic will now give more information to the medic (if the target is low on health, on fire, etc.)
  • Added an achievement tracker that will allow people to choose specific achievements that they are trying to get
  • There is now a custom icon for death messages when the player was killed from a critical hit
  • Added a new particle effect for when a player enters the water
  • Added smoke to the feet of a rocket jumping soldier
  • Players will now have some particles swirling around them so other players can see when they are overhealed

So thats a pretty decisive list. Some may seem trivial, but I think they will balance some aspects out, for example the fact that stickies can now be shot up means that Demo-men are no longer impassable beasts.

Spies, if the player is intelligent, will now be able to stay invisible for much longer, which is a good thing in my opinion, since there was nothing more annoying then getting half way across the bridge on 2fort and suddenly being visible....

So thats it from me at the moment, back to the hard slog of actual work. Always such joy. Well, CS:S anyhow.

Loveeee Pan

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