Saturday, 26 April 2008

Literally Repenting

Whether you want to blame my blogging revival on lack of coursework or rivalry between my fellow blogger and I, it's safe to say I'm back again!

After you wrap your mind around that blog title, you may have noticed that we now have a 'Currently Playing' bit at the side there. Yeah, me neither. But it's awesome, and it leads me on nicely to the bulk of my post; reviewing Super Smash Bros Brawl.

As we've already mentioned, us two live in England (as if our pasty skin was not white enough already) and so you could be pondering as to how I actually have Brawl, and better yet, how I actually play it. Those of you out there who are in any way Wii-savvy, will know that just before the American launch of Brawl, Datel released the Wii-freeloader (or ingeniously dubbed 'wiiloader' by many) and I took my chance.

I guess I should explain to you my history with Super Smash Bros. It's comprehensive. Comprehensive in the way that I was around for the launch of the original SSB, playing it to death might I add, and waited through thick and thin for SSBM, easily one of the best games I have ever played ever. I used the same word to describe something twice in the same sentence. That's how awesome it is. Suck on that, spell check.

Anyway, ever since launch of SSBM, I never put the game away. It was always there, ready to keep my boredom at bad and lower my school marks. And when I found out about SSBB, I was elated, to the degree that I contemplated buying a Japanese Wii in advance, for I knew Nintendo loved screwing Europe over.

And screw us over they did. Only a few days ago did we learn that Brawl is launching over here on June 27th. Five fricking months later, with only a different language to show for it. Ugh. So not content with this, I got the Freeloader and my copy of Brawl at the American release date, and proceeded to drown in the proverbial clusterflump of gaming franchises.

And my god is it good. I'm not going to go on about how amazing it is, and what makes it amazing. It would honestly take too long and I could talk about it for many many pages. If you've ever played Melee, just imagine that but injected with steroids. It's pretty much the best description I can give of it. Sure, people will find their gripes, they have to, but it doesn't matter, because this one is up there with the greats; top 10 easy.

Although I came into this feeling like I should review the game, I realize I don't need to. You're going to get it, or not get it, no matter what I say. I would like to point out a few things though. Online is not as bad as they say it is. Nintendo's servers are perfectly fine (now), and as long as your internet connection is up to scratch (mine tops at 60 kbps and even I only experience minor lag) then you'll be Brawling without a hitch.

Secondly, the 1 player game is superb. Ignore any nay-sayers, who say there is no story line at all. There is. It's just really haphazard and crappy. But that's okay, because it's Brawl! Having a story actually make sense when it involves 30+ characters from multiple series would be pretty hard, especially without the genius's who are worked on it.

And finally, Olimar rocks. He may seem stupid, and silly, and weak, and many other bad adjectives, but if you spend time getting to know his ups and downs, he's deadly. Ever seen a character do 200% in 10 seconds? You would if you mained Olimar.

And that's it. I expect you'll be hearing from us at some point.
In the mean time, keep on pretending.

Aquatic "Starcraft Is Awesome" Wanderer


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